DIFTAR
Home
Vision
Assignment
Programs
BACMA
Contact
City of Knowledge
EN
Level 1: Perceive the Signal
Level 1 consists of the creation and deployment of the archives office. The objective is the distribution and organization under the agile method of digitizing content, linked to their culture and their immediate environment.
At the end of this level, the participants will be rewarded. The goal is also to strengthen team spirit.
Level 2: Affinate the Language
Level 2 of the Great Game is the creation and deployment of the School, through the production of online academic courses, available on the foundation's digital portal (Mathematics, physics, chemistry, programming, languages, etc.).
This is a cooperation between students and teachers on the subject of the subjects concerned which will devote at each end of the lesson, a digitization session on the subject studied.
At the end of this level, participants will be rewarded with a computer room which will serve as the Fablabs location.
Level 3: Organize the Movement
Level 3 of the Big Game is the creation and deployment of the Company, through the production of websites, mobile applications, and “design light” marketing services. At this level, the students have a perfect command of the AGILE methodology.
At the end of this level, participants will be rewarded with individual Raspberry PI4 cards.
Nom
E-mail
Téléphone
Rédigez votre message ici...
EDUCATION IS THE
SOURCE FOR VIRTUE
DIFTAR draws its aspiration from the desire to offer new generations all the tools to
perfect their education.
Our commitment is to contribute to continuous improvement of the child's learning
and awakening processes through knowledge of its immediate environment and
learning techniques and technologies.
DIFTAR VISION
Unicity is the Signal Langage Movement (SLM)
Incubator bringing together public and private actors
(Associations, Universities, SMEs, Industries,
Institutions) in a single space, putting their skills to
work to generate innovative solutions in synergy.
In this sense, Unicity brings together Intelligent
Factories adapted to the issues addressed by each of
the SLM practices (Impact Finance, Care,
Collectivity, Education).
The objective is to create a Center for Cognitive
Innovation based on NEAH and Rivaldi tools, in order
to materialize LMG governance methods, to pool
resources, expertise and experiences. Steering by
Unicity then makes it possible to ensure the
interoperability of the applications developed by each
Intelligent Factory, for better synergy when dealing
with the complexity of multi-sector conjectures.
MISSION: THE BIG GAME
DEPLOYMENT
DIFTAR Program
The DIFTAR Program, produced by the
Institute of Knowledge of Autonomous
Methods of Learning and Awakening
(ICMAAE) aims through the Big Game to
train the new heroes and heroines of
tomorrow.
They will be able to stand on their own feet
using their knowledge developed in
futuristic fields with high added value such
as coding, digital, design ...
These future entrepreneurs of tomorrow will
therefore have the necessary background to
challenge the Game of Life after having
successfully completed the Great
Educational Game.
At this stage the children will be entitled to
the 2D, 3D robotics training with the
participating teachers, allowing them to go
to level 4 and 5 of the Game.
Partners
INSTITUTE OF
KNOWLEDGE OF
AUTONOMOUS
METHODS OF
LEARNING AND
AWARENESS
UEFA FOUNDATION
FOR CHILDREN
MESOLOGY
LABORATORIES CIRCLES
LABORATORY OF
GOVERNANCE
METHODS
SIGNAL LANGUAGE
MOVEMENT
(SLM)
BACMA
Bassir Academy Course Management
Application (BACMA) is our in-house
developed platform that allows all of our
students to follow the online courses prepared
by our teachers.
CONTACT
DIFTAR PROSPECTUS
Download the prospectus with
details of our program!
PDF
© 2021 Powered by SLM
Privacy Policy
Join the initiative
Join BACMA
Envoyer